Fallout 4 Underwear Mod
By default there are nude options available that don’t require anything but installation.Included in the main installer are bodies, textures and BodySlide addons for the body.Please note that these shapes are what you get when the very centre of the weight/body morph triangle is selected. The shape will then morph according to where ever you select in the triangle, just as the vanilla body does.Slim: Slender shape for fans of slimmer ladies.Curvy: Based on the modern ideal.Vanilla: Default body, but better!Be sure to grab BodySlide for 100% customizability with CBBE, including body physics! Step 1:. Go to DocumentsMy GamesFallout4 and choose Fallout4Custom.ini.
Apr 18, 2017 Google 'nude male mod fallout 4' and click on the very first link. I think you'll be happy. I'd post the link myself but Steam doesn't like the site that link is gonna take you to. Install the contents of the body you want (one of folders 01-02) into Fallout 4/Data. Step 3: Install Body Slide with Mod Organizer: Install the Body Slide archive to Mod.Organizer-2.0.7 like you would do with any other mod. Enable the mod and make sure it is loaded after your body mod.
Right click it go to properties and uncheck read only apply. Add the following to your Fallout4Custom.ini:ArchivebInvalidateOlderFiles=1sResourceDataDirsFinal=Note: If the file doesn’t exist, you need to create it yourself manually.
Make sure it ends with.ini instead of.ini.txt or.ini.ini!If the lines are already there, you only need to edit their values.Step 2:Install Caliente’s Beautiful Bodies Enhancer archive with Mod Organizer (Mod.Organizer-2.0.7). Always install Optional files after the main file.orManual:. Open Caliente’s Beautiful Bodies Enhancer archive with 7zip.
Q1: Why are the bodies not changing after I install?A1: You didn’t follow the instructions in the installation section. Ensure you have entered all three lines into your.ini are present in your game directory. Make sure the file is called Fallout4Custom.ini, not Fallout4Custom.ini.txt (un-hide file extensions)!A2: If NPCs have changed, but your player character hasn’t, you’re using a mod that changes the directory for the player body meshes/textures, such as ‘Unique Player’.
You’ll need to install matching meshes/textures manually.A3: If your player character has changed, but NPCs haven’t, you’re using a mod that changes the directory for NPC body meshes/textures. You’ll need to install the meshes/textures manually.A4: You’re not looking at a nude female adult character or are currently wearing an outfit that’s not CBBE-compatible.A5: Your mod manager is being buggy or there’s a user error. The installer is bug free, or there would be more people reporting issues.Q2: Why am I getting patchwork body textures (black shoulder, nipple on stomach or painted-on underwear)?A1: You didn’t follow the instructions in the installation section.
Ensure you have entered all three lines into your.ini are present in your game directory. Make sure the file is called Fallout4Custom.ini, not Fallout4Custom.ini.txt!A2: You have a conflict somewhere. Make sure you don’t have any other mods that affect or overwrote the body.A3: You’re not using a texture on a CBBE body. At the very least, you should install the vanilla default textures found in the main file’s installer.A4: You’re using a mod that changes the directory for the body meshes/textures. You’ll need to install matching meshes/textures manually.Q3: How do I fix the texture mismatch at the back of the player/NPC head?A: Activate the CBBE.esp to fix it. This only works for the player character (see below for more info).Q4: Why does FO4’s CBBE have a plugin when Skyrim’s did not?A: A lot of space was wasted on the vanilla body UV map (how a texture lines up on a mesh – the 3D model), and part of the head texture (the rear) was included as part of the body texture. FO4 CBBE’s UV map is almost exactly the same as Skyrim’s, making it easier for modders to convert body textures over or make new ones, and filling up the wasted space.
But as a result, the part of the UV map used for the head is taken up by our leg texture. The plugin corrects this by pointing the head rear to a duplicated, vanilla body texture (femalebhed.dds). The plugin is optional if you have hair covering your head rear or can ignore the issue.Q5: Do body textures not specifically made for CBBE work with it?A: Only body textures made to work with CBBE will show up correctly in all places, as CBBE has different UV maps for texture alignment.Q6: Will there be a male version?A: We would like to but are mostly lacking the time.
. Darnified ui has been detected in the huddle. Quick Links.
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Minor spoilers should be expected here.Type Without quotes:'Mr House is actually an Alien who started the great war' (/spoiler)To get this:Useful linksExplore the Fallout Network- Reddits Fallout Home- Discussion Fallout 3- Discussion for New Vegas- Discussion for Fallout 4- For the early Fallout games- In depth discussion for everything lore relatedVisit our sister subreddit at! Hi guys,Apologies if this has been answered a hundred times before (please link me if it has - I did search but got no hits), but my new character's underwear flatly refuses to actually sit underneath the clothing that she's wearing.I'm trying to get to sit under the, but the bra keeps on sizing itself bigger than the suit.
I've batch built and individually built both sets of clothing multiple times, as well as setting and resetting the base body (though that shouldn't matter as the Vault Suit has it's own base). Both the individual bra and the 2 piece LU set work fine when equipped by themselves, but the bra seems to automatically resize itself when used in conjunction with the Vault Suit.Images here:I've googled the issue, as well as scouring the LU, UVS, and Bodyslide Nexus comments for an answer, but no joy.
I did pick up on either using Outfit Studio to resize the bra (But wouldn't this mess up the scale when used without the Vault Suit?), or using NifSkope to make a combined single outfit with the Suit and bra together, but after looking at NS it's making my head spin!Any suggestions would be awesome! TL;DR When you put on armor (or in your case, a suit), you're also replacing the body itself. Bra is an accessory, that doesn't replace body, so you will get clipping like that. Use Bodyslide to change the shape of the body you're using of the suit/bra themselves and make sure it's the same for both (like CBBE, UNP, etc).In Fo4, when you put on clothing, you are essentially 'subtracting' the body itself from the view and replacing it with the armor that you can see (which also has the body in with it). Wow, thanks for taking the time for such an in depth response!I don't think that this is the problem, as I've conformed everything to the correct body shape (CBBE Curvy (clothed)).As I said, if I put on nothing but the bra, the fit is perfect and the overall body shape looks good. The same happens if I only wear the vault suit.
But when worn together, the bra suddenly jumps up in size and sits outside of the Vault Suit as pictured.You've got me thinking - I'm sure I installed a dedicated mod to handle the layering of different armour types, perhaps there's a conflict somewhere there? I'm just on my way to work now, but I'll investigate and report back later.Ok, so I've tried a number of things - no joy.I double checked and all of the outfit pieces were definitely sized properly to the body, so it's not that. I've narrowed it down to a mod called Armorsmith Extended, which allows you to do things like put armour pieces over full suits, wear hats with long hair, backpacks over armour, that sort of thing. I suspect that when the mod detects that the character has a full outfit on, it will inflate any pieces that are added over the top so that it sits over the base outfit instead of clipping through it. Problem here of course is that it's blowing up the underwear to the extent that it's showing through!I did a bit of reading into AE and how to manually reassign the slots that each piece of armour and clothing takes up. Hoping to fool the system, I used FO4Edit to exchange the slot numbers for the bra and Vault Suit, but this resulted in my character's entire body inflating - obviously the mod blew up the Vault Suit's body model along with the mesh!I think my only option here is NifSkope, but it looks pretty complicated and I'm not sure it's really worth the hassle. Thank you to those who responded, and I'll report back if I have any breakthroughs!.
Having underwear is tricky in world of fallout/TES. I recall a mod that was available for Oblivion and briefly for Skyrim in an alpha state that used script extender to let the player have underwear under whatever cloths, the draw back was, the underwear only was visable if cloths are taken off, if theres cloths that show skin that might show parts of the selected underwear. It will not show up. Other than that, i don't think theres an actual way or mod yet to let player wear underwear under the cloths to not have the naked body. Well naked all the time. Thanks for the reply.
What you're saying does make sense - there are mods that allow you to change the basic character body to variations with different underwear on, but as Theacey said on his comment, some mods which incorporates an entire outfit actually have their own body mesh for the exposed areas, which means that the underwear doesn't show up.I think my only option is to use a program called NifSkope to combine both of the outfits into a third unique outfit, but it looks mighty complicated!. I'm having the same problem. You are replacing armor, with underwear, which out of game appears to fit fine, but once loaded the game resizes it to fit over the clothing instead of under. I don't have a solution, but it does appear FO4 has an auto resize for armor to fit over clothing regardless of what you did prior to import.
It also doesn't appear that which 'translation' you choose has any effect. I just removed translation all together and had no noticeable change, which sounds counter intuitive. If I find a solution I'll be back. I'm currently considering a texture placed on the body as a 'decal' much like how blood is applied. We'll see.