Star Wars Rebel Assault Download
Graphically not as hot as the rebel assult 2 but still worth checking out. And one of the few rare games for the sega genesis/sega cd systems.if your lucky to find.
About This Game Legends of the Alliance is a companion app for the Star Wars: Imperial Assault board game, a scenario-based game of tactical combat. When you play with Legends of the Alliance, the app assumes the role of the Imperials, while you and your friends form a team of Rebel heroes fighting to bring down the Galactic Empire.Legends of the Alliance introduces a completely cooperative way to play Imperial Assault, freeing you and your friends to work together to overcome challenges set before you by the evil Empire. With a full campaign featuring exciting new missions and the ability to incorporate your entire collection of physical Imperial Assault products, Legends of the Alliance provides a thrilling new way to experience Imperial Assault!
External linkRebel Assault features a riveting story, detailed 3-D graphics, dramatic voice-overs, the 'Star Wars' score as performed by the London Symphony Orchestra and movie footage from 'Star Wars,' plus original full-screen video footage. In Rebel Assault, players step into the boots of Rookie One, an aspiring Rebel fighter pilot. Fifteen extensive and varied levels take Rookie One from training runs through Beggar's Canyon in a T16 Skyhopper to the game's climax - the trench run on the Death Star in an X-wing starfighter.
Macintosh Multimedia & Product Registry Volume 9, No.4 - 1996Tony Van the game's genesis:Lucasfilm wanted to make a Star Wars game on CD (this was a big deal back in '91, when CDs were basically storage devices for disk games with some CD audio attached.) But no one knew what more to do with it then just put a bunch of silly, standard sub-games on the disk as a collection, and perhaps play some movie clips in-between.I conceived of a game that used the CD to play movies that the player could interact with. The player would have the ability to pilot a starship through movie-quality canyons, asteroid fields and the Death Star. He could interact with these items by smashing into the walls and destroying objects around him. Additionally, I added a unique concept: to have multiple movie streams 'branch' into different game paths, allowing them a form of freedom of movement. Finally, I proposed a way to 'rotate and slide' the movie playfield around a bit while the player flew, to make it feel more 'real.'
I knew all of this was possible, but it had never been combined like this before.When I presented my design to a review committee, no one understood the concept. After further explanation, some said it could not be done. I've heard this before, so I convinced them to let me build a prototype to prove it can be done.I spent two weeks producing a prototype with the programmer I chose for the experiment, Vince Lee. Vince was amazing, grasping the concepts I laid out and doing the hard work of proving they were possible.
The resulting prototype not only proved the design was possible, it also visually demonstrated how cool it was that players fly around in a movie and could 'branch' to different parts of the Figure 8 canyon! Now that everybody got it, the game was quickly green-lit, and I started to work with the Art Director and Vince to hire more artists and begin pre-production.I completed the design, but due to the impending layoffs at Lucasfilm, soon left for Sega, handing the game over to Vince.
Aliens colonial marines for mac. When the game finally shipped two years later, it became a massive hit. I rushed out to buy the game, scanning the credits looking for my name under Design.
Sadly, my name appears nowhere in the credits, with Vince Lee taking sole credit for the game design. CompatibilityArchitecture: 68k PPC25Mhz 68030 or faster, or PPC4MB RAM (at least 2.4MB free)System 7.0 or higherCD-ROM Drive (Double Speed (2X) recommended)256 ColorsHard Drive only required for saved gamesJoystick or Gamepad supported and recommended. There are reports of low frame rate when the game runs on an emulator. I got this game as a bonus for buying a memory upgrade for my Performa 6400 a long time ago, in a decade far far away.
Apparently they decided to bundle it with the RAM after they printed the catalog, so when the people at my job called me (because I was taking vacations at the time) to tell me they got my game along with the stuff they ordered, I asked, 'What game?' I spent the rest of my vacation playing it.The game is supposedly best played with a joystick, but you can do well with the mouse (on some stages) and the keyboard (on others.) I stick to the keyboard because it's tiresome to change the controls between stages.How to cheat: Go to the game options screen. Hold down the command, option, control and shift keys. Click three times with the mouse in the space between 'Rapid Fire' and 'Shut Down Other Applications.' A hidden option will appear that says, 'Yoda's Power Mode.' With this option you can do three things: skip stages by pressing the escape key, selecting any of the first nine stages by pressing the corresponding number on the main keyboard, and restoring your health by pressing the plus ('+') key on the numeric keypad. Beware: If you press the minus ('-') key instead, either on the numeric keypad or the main keyboard, you'll gain damage.Finally the slideshow included with the CD is a blast!